@liminal-hq/undertone / AudioDestinationNodeLike
Interface: AudioDestinationNodeLike
Defined in: types.ts:199
The destination surface the engine reads (and enableMultichannel() writes). All members are optional because fakes and exotic contexts may not have them; a plain stereo destination is assumed when absent.
Extends
AudioNodeLike
Properties
channelCount?
optionalchannelCount?:number
Defined in: types.ts:201
Optional channel configuration, set by createMonoFold(); a real AudioNode has these.
Overrides
AudioNodeLike.channelCount
channelCountMode?
optionalchannelCountMode?:string
Defined in: types.ts:190
Inherited from
AudioNodeLike.channelCountMode
channelInterpretation?
optionalchannelInterpretation?:string
Defined in: types.ts:202
Overrides
AudioNodeLike.channelInterpretation
maxChannelCount?
optionalmaxChannelCount?:number
Defined in: types.ts:200
Methods
connect()
connect(
destination,output?,input?):void
Defined in: types.ts:185
A destination may be another node (audio-rate signal) or a param (e.g. the phaser LFO -> each stage's frequency).
Parameters
destination
AudioParamLike | AudioNodeLike
output?
number
input?
number
Returns
void
Inherited from
AudioNodeLike.connect
disconnect()?
optionaldisconnect():void
Defined in: types.ts:187
Optional: a real AudioNode has it; the engine never needs it, but consumers' output nodes may use it.
Returns
void
Inherited from
AudioNodeLike.disconnect